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Crimson Worlds Collection III: Crimson Worlds Books 7-9 (Crimson Worlds Collections Book 3)
by Jay Allan

Books 7-9 of Jay Allan's Crimson Worlds Series in One Discounted Collection

The Shadow Legions (Crimson Worlds 7)

The war with the First Imperium is over, and the shattered fleet is limping home. Erik Cain, and the rest of the high command, are grimly satisfied that humanity has been saved from the First Imperium. There is no joy, however, no elation at the “victory.” The losses this time were too heavy…too personal…to bear. They did what had to be done to drive back the enemy and save the human worlds from certain destruction. Now they are left to find a way to live with the gut wrenching sacrifices that victory had required.

They needed time for repairs, time to replace losses, time to learn how to go on in the aftermath of what had happened. But the fleet wasn’t heading for a rest…they were moving into another firestorm. A new menace is waiting for them, and it threatens to shatter the fragile alliance of the Earth powers and throw the powers into another desperate war…one that might be the final confrontation.

On world after world, mysterious forces are invading, taking control of the most vital colonies. The invaders are well-drilled powered infantry, veteran forces that quickly shatter the planetary militias and establish brutal occupation regimes.

Garret, Cain, and the leaders of the Alliance’s forces must face this new threat…an unknown enemy that is as well trained and equipped as the Marines themselves. Indeed, on some colony worlds rumors are already spreading that the invaders are the Marines themselves, that they have come to conquer, to rule…


Even Legends Die (Crimson Worlds 8)

Gavin Star, has made his bid for power. The clone soldiers of his Shadow Legions have seized dozens of colony worlds, imposing his brutal rule over millions. His plan is no less than to subjugate all mankind.

On Earth, Stark’s manipulations have brought the Powers to the brink of war, threatening the Treaty of Paris and its prohibition against terrestrial combat. For a century, man has restricted his conflicts to space, but now the Powers are sliding closer to the edge.

On a few colony worlds, the remnants of the Marine Corps struggle against Stark’s armies…the only hope of turning back the tide of destruction that threatens to engulf all mankind. They are outnumbered, but they will fight, standing grimly in the breach, holding back Stark’s dark legions. The Marines will give their all, fight with the last of their strength and resolve. But this time the cost will be too high to bear, too personal. Even Marines need their heroes, their legends. But even legends die.


The Fall (Crimson Worlds 9)

Erik Cain is the hero of the Marine Corps, a celebrated warrior who has led his grim veterans into countless battles. But now he has left the Corps, driven to madness by an overwhelming need for vengeance. He has sworn to kill Gavin Stark, the madman responsible for his mentor’s death and he is pursuing his prey across occupied space.

Meanwhile, on a dozen colony worlds, Marines land to face the forces of Stark’s Shadow Legions. They are supported by the Janissaries, longtime enemies now turned allies, but they are exhausted and outnumbered, facing a vastly superior enemy entrenched and waiting for them. But they are veterans, men and women who have battled the armies of the First Imperium and lived to tell the tale. They know what is at stake, and they are determined to prevail, even if none of them come back.

And on Earth, the economic collapse Stark engineered has shattered the Treaty of Paris and its century-long prohibition against terrestrial warfare. Millions are dead as the war between the Superpowers spreads across the Earth, a growing conflagration that could end in apocalyptic nuclear, chemical, and biological exchanges.

Will mankind live under the iron boot of Gavin Stark and his clone descendants forever? Or will Erik Cain and the Marines defeat him once and for all?
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